Monday, September 29, 2014

Group meeting: Personas, Scenarios, Pain points


Meeting
Today we met at the KTH library to prepare our work for the exercise on Thursday. This work consist of making 2 personas, 2 scenarios for each persona, and a table of pain points.

Discussion about personas
Our primary persona will be a child, and since we have quite a lot of information from interviewing parents, and as parents are in close connection to their children, we decided to make the secondary persona a parent.

Work to be done before next meeting
Since we did not have time to finish everything before people had to leave for lectures we decided to split up the work. Each person is responsible for creating some part of the work.

Alex: Scenario where the mother wants her kid to learn.
Petter: Scenario where the mother wants her kid to have fun.
Jessie and Thomas: Scenarios of the kid wanting to have fun.
Johan: Finalize the personas.

Until next exercise Johan will make slides for the personas, and the rest of the group will add slides with their respective scenarios.



Personas


Primary
Name: Jakob Eriksson
Age: 10
Hometown: Stockholm, Sweden

Background
Jakob lives in Stockholm with his mothers Maria and Julia, and his baby sister Anna. On his free time he likes playing ice-hockey during winters and football in the summers. When he's not playing sports he likes playing Minecraft, either on his stationary PC, or his iPhone which he is quite experienced with using.

Personality
Jakob is shy, likes to learn new things and is easily amazed. 

Today
Since Jakob has a day off from school today, his mother Maria decided to take him with him and go to Naturhistoriska Riksmuseet. It's the third time he's going there and he is really excited to go again. 




Secondary
Name: Maria Eriksson
Age: 41
Hometown: Stockholm, Sweden

Background
Maria is living together with her girlfriend Julia in Gamla Stan, Stockholm. She works as an accountant at Handelsbanken. She studied Industrial Managment at KTH in Stockholm. She loves her family above everything else, and enjoys spending time with them whenever she can. 

Personality
Maria is very ambitious, intellectual and adventurous. She likes to spend time with her children, especially when she's helping them to learn new things. A true Apple fan, she knows her phone and Macbook in-and-out, but whenever she picks up her girlfriends Nexus 5 or is forced to use Windows she is quite clueless.

Today
She took the day off from work to take her children to Naturhistoriska. She wants Jakob to learn something new and have fun on his day off.


Scenario 1, mother want her kids to learn. (Alex Hoffmann)
Maria heard about a new exhibition in the Naturhistoriska Museum so she took the day off to go there during the week when there wont be as many people. The new exhibition is supposed to be specially directed at children so she hopes Jakob can learn a lot there.

On the internet page of the museum she takes a look at the map and decides to combine the visit with an older exhibition about prehistoric animals and humans because Jakob loves the Ice Age movies.
In the museum they first visit the older exhibit. There are a lot of life-sized animals and huge skeletons. Jakob is impressed by the size and asks what all the animals are. Maria tells him about the animals and the world back then while they pass through the exhibition. Jakob always runs to the next pieces, amazed by the size and new images. Maria has the feeling that he is learning a lot in that room but there have been only plates with more information for her, nothing interactive for Jakob.

After that they go to the new exhibition. As expected its quite empty so Jakob can run around from one to the other. Maria doesn't have to explain a lot because everything works on its own. Jakob is able to interact with everything and learns by doing so. Maria thinks that more information about the things he is doing would be better though. This exhibit is more of a playground with a theme than a exhibition. While Jakob is at another piece she tries out one of the pieces with a display because probably there is more information to get. But unfortunately it is just a very simple game-like series of pictures without real content. She thinks that this room is too much to play around and too less information and learning.

When they leave she wonders if the combination of those two exhibitions would be a good solution. She also needed a better way than plates to get information for herself. Then she would have been able to explain even more to her son. Jakob was really happy with the visit, he had a lot of fun and says he wants to come back . So at least his interest in museums is strengthened.

Scenario 2, mother want her kids to have fun. (Petter Janse)
Maria has taken the day off to take her two children Jakob and Anna to the Naturhistoriska museum. She chose this day because there is a teacher day at the school so both her children have their day off and need someone to take care of them anyway, so they might as well get a fun day together out of it.

When they arrive at the museum they find a map that shows that there are two floors with exhibits. She also sees that the dinosaur exhibit is closed for renovation, something she did not see any information about when she visited their homepage to find the opening hours. She is disappointed because she knows Jakob love that exhibition. Instead they decide to start with the first one on the entrance floor. This is an exhibit about "diversity of life" with a lot of stuffed animals, and there is not much to do other than look at the various animals and read the names of them. Both Jakob and Anna quickly gets bored and tell Maria that this is no fun. Maria understand that just watching stuffed animals and reading their names are neither very fun nor interesting for children of their age.

Maria sees a employee and asks him if there isn't anything more suited for children of their age. The employee answers that there is an exhibit one floor up with a lot of fun interactions that is suited for younger guests such as her children. Maria and her children leaves the diversity of life exhibit and moves upstairs to "the human animal" one instead. Here there are plenty of interactive activities such as; can you jump as far as a rabbit, can you hang from a tree as long as a monkey, or remember as many numbers as a chimpanzee. The children love it, and Maria is happy that her children are having fun.

But Maria also wonders why some exhibits, especially the human animal, have so many and great interactive possibilities where other exhibits are just plain watch and read. She feels the museum visit would improve if more exhibits had similar interactions as an alternative to that.

With this scenario I bring up three of the problems from the pain point table. The lack of information on website, an exhibit being closed and the lack interaction being boring for children.

Scenario 3, kid wants to have fun. (Thomas Ziegelbecker)
It is Jakob’s day off from school on this sunny Monday.
Today he wakes up very early, because he is really excited about the museum visit to “Naturhistoriska museet”, which his mother Maria promised him. However, it is not the first time for Jakob to visit this museum, as he already went there twice with school and he really enjoyed both of his visits. One of the reasons for that is their new exhibition, called “the human body”, which Jakob likes the most as he thinks it is the most fun.

After the family arrives at the museum Maria asks Jakob what he wants to do first. Even though Jakob visited the museum twice, he does not instantly know. Maria, a little bit confused, then asks him what he can actually remember from his last visits.
So Jakob starts to list a few things including, the human body, the cinema, the dinosaurs and the hall with the big skeletons.
Therefore, Maria checks the map and suggest to start with the big skeletons and the cinema, as both are downstairs.
Before they reach the skelletons, they have to cross a few other rooms. For instance, rooms full of minerals, or ships. Although Maria believes those rooms to be interesting Jakob does not like them at all and seems to be very bored when Maria stops at some random ships. Jakob considers those rooms to be boring, dull and no fun at all, because he just does not know what to do in there. After a while he tells Maria that there is too much text and no activities for him. Thus, Maria hurries up and they finally get to the room with the big skelletons. Jakob’s mood improves instantaneously and he is really impressed at first, but that does not last for long and so they go to the movie. When they reach the last room Jakob is really happy and he gets really excited again.
Jakob really enjoys the small little games in the last rooms. They are way more interactive than the little games on the touch screen in the previous rooms. Those games took very long to react to his input and he did not really understood the aim or purpose of the games. He always looked for feedback at the end or some kind of incentive to solve the quiz question, but nothing happened at the end of the games. Thus, he always losses his interest in them very quickly.
The games in the last room are totally different, they are more physical and respond way faster. Jakob really enjoys to explore all the different human parts which he can either touch, read and or even smell.

At the end Jakob wonders why not all rooms could be more like this last one. Explorative and fun!
Maria noticed that Jakob really likes the last room the most, as this room was also the one room with the most kids inside. So she asks Jakob why the last room is so much better than the others. Jakob answers that this is because it is not ordered or as clean as the others. There are no plates but whole tables that you can also touch. The room is also more colourful, chaotic and lighter than the others. It’s more like a living jungle, he says.

Scenario 4, kid wants to have fun. (Jessie Pease)
Today is a Friday in October, and Jakob does not have school today. He quickly wakes up and runs downstairs for breakfast. His mom said they were going to do something fun today! As he sits at the kitchen table eating his müesli and fil, his mom gives him 3 options of things to do for the day. 1. Go to the park. 2. Go to a movie. 3. Go to the Natural History Museum. He screams "tre!!!" He knows that if he goes to the Natural History Museum, it's like going to a park and a movie in one trip. Jakob, his mother Maria, and his sister Anna pack up the car and drive over to the museum. Jakob has been to the Natural History Museum before, but only with his classes in school. Today he can do whatever he wants!

As they enter, Jakob runs over to the dinosaur exhibit. As he approaches, and his mom jogs behind him, they notice that the exhibit is closed. His face goes from :D to :( in half a second. Luckily because Jakob is only a ten year old little boy, he moves on quickly and starts to jog to the large underwater animal exhibit. He remembers that there were big animal bones there too! When he arrives, he looks at the various animals hanging and behind the screens. He gets bored pretty quickly. He goes over to some of the interactive parts of the exhibit and presses the buttons, but he hates reading, so he just keeps walking. He goes through the entire exhibit in less than five minutes.

Jakob normally goes to the museum with other friends, so they play games with each other and run around. "Why is the museum not as fun today?" Jakob says to his mom. She looks at him with a concerned and sad look on her face, shakes her head, and says, "I don't know." She suggests that they go see the movie playing in 15 minutes at the Cosmonova. They buy tickets and get in line for Sea Rex 3D, which is the movie that combines both dinosaurs and underwater animals.

After the movie, Jakob runs out and says that he loves dinosaurs so much that he wants a plush dinosaur stuffed animal from the gift shop. Maria feels bad that Jakob was sad earlier, so she buys him and Anna both a stuffed animal.

After the gift shop, Maria takes Jakob up to the Human Animal Exhibit, but there are 350+ people in the exhibit, and they can't see anything. It is too crowded. At this point, Anna is getting tired and needs a nap. Jakob is hungry for lunch. They decide that they have had a fun time at the museum this morning, and they head back to the car.

On the way home, Maria asks Jakob, "Did you have fun today?" and he replies, "Yeah!!!" He follows that excitement with, "But mom, it was not as fun as last time because I got bored in the big animal exhibit. I wish I could have played with the toys in the human exhibit too. The movie was the best part because it was big and flashy! There were lots of sounds, big animals, action, adventure, and it was in 3D! I wish the whole museum was as cool as the movies." Overall, Jakob is very happy with the movie, the new dinosaur plushie, and the fact that he got to run around the Natural History Museum again.


Pain points



Issue/Opportunity Primary Persona Secondary Persona
Not enough interactive activities. 1 2
Too long texts descriptions  3 3
Slow interactive software 1 2
Lack of feedback 1 4
An exhibit is closed 2 3
Lack of information on the website. 5 2
Not enough information about the topic 4 2





Wednesday, September 24, 2014

Group meeting: Interview analyse.

Yesterday we went to the museum to conduct our interviews for the design research. We followed the three rules of Rick E. Robinson, "You go to them", "You talk to them" and "You write stuff down", meaning we went directly to our users in the environment where our solution will be in place. 

Today we gathered again to look through the interviews together as a group and see if we could find any phenomena or patterns. We decided the best way would be to just go through the questions one by one and let everyone tell what answers they got. If more of us got the same answer to a question it can be seen as a pattern and of course be more important than the answers that only occurred once. Some questions are left out as the answers were either screening questions or had irrelevant answers. The full set of questions can be found in this post:

http://swedishblondies.blogspot.se/2014/09/group-meeting-on-922-creating-moderator.html


2) How old are you?
Our subgroup is children of the age of 7-12 but it is not very strict at this point and because the lack of children to interview we went a bit broader. It also isn't trivial to guess the age before starting the interview. The actual range landed at 5-13 in our interviews. But since there is a huge difference between a 5 year old and a 13 year old we also discussed splitting our subgroup into two personas, one younger and one older.

4) How often do you go to museums?
The answer varied, but the average was somewhere around 3-5 times a year.

5) Do you normally enjoy going to museums?

Everyone we asked said they enjoyed the visit. Considering the museum we went to is aimed at children that was not too surprising. However we also wondered whether even if they did not enjoy the visit they would have said so standing next to their parents (and us).

6) What was the best museum you've been to? Why?
We got a lot of different answers, but when asked why a certain museum was their favorite we noticed a pattern that they had a lot of interaction.

7) Do you like interacting with other people while at a museum?
The big majority said they would rather stick to the people they came with than interacting with other people at the museum. Considering one of our early brainstorming ideas was to make a game where you compete against other groups this was important for us to know.

9) How can you make the museum more fun?
There were not many ideas of how to make the museum more fun. But it was a hard questions and not something we expected a lot of answers from.

10) Why did you visit the museum?

A lot of the people choose this museum because they had been here before, but said it is big enough for you to learn something new every time. Some also said they had not been able to see everything last time because it is so big, and now they wanted to see the rest. Some also mentioned the human body exhibit as a reason for coming.

11) What are you hoping to get out of the experience?

A lot of people said they came hoping to learn stuff in a fun environment. The human body exhibition was also mentioned again with people having expectations to have fun there.

12) What are you hoping to learn?

Once again the human body exhibition was mentioned by several people. Wanting to learn about it in a fun and experimental environment. It seems to be the most popular thing in the museum at the moment.

2) What was the worst part of your visit?
People did not have much bad to say about their visit, but two things were mentioned. One was that the dinosaur exhibit was closed which disappointed a lot of people (though not really relevant to our project). They also noted a big difference between the exhibitions. Some had a lot of interactive parts to them (as mentioned in our individual state of art analyses), where as others had none at all. It was suggested to add more interactions to the ones that were missing it to make them as fun as the rest.

3) What was the best part of your visit?
The two big winners here was again the human body, as well as the Cosmonova movie.

4) What did you learn?
Most children could not come up with anything particular they had learned during the visit.  However a few mentioned that the Cosmonova movie had been a good tool of learning, and it was the only learning experience mentioned.

Having gone through the interviews one problem occurred to us. Everyone we talked to was very positive, either because they were too shy to be honest, or because they actually loved it all. However since we are looking for a problem to solve, we were hoping to have some critic that we could focus on improving.

We did discuss the idea one guest gave us, to update the parts of the museum that were missing interactive parts. By gathering information from our subgroup and their thoughts on the already existing solutions, it would help us to create our own solution. We could then implement this solution in one of the exhibitions that are currently lacking any interaction to make those as popular as the human body exhibition that had a lot of interaction and was by far the most popular exhibition.

Map of the museum




Group meeting: State-of-the-Art analyse.

We all analyzed technical parts of different exhibits. We noticed that in the older exhibits the technical aspects were quite outdated, slow, and even buggy. Many of the technical aspects of the different exhibits took the form of games, videos, or activities on a touch screen. Some of them were not very fun because they were slow or had way too many words. Our target group is children aged 7-12, and lots of words will not catch and hold their attention. When technology is slow, children (and most people in general) lose patience and move onto the next part of the exhibit.

We did see a couple good examples as well. We analyzed a game with 3D mushrooms and a guessing game that went along with it. We noticed that children also like playing with and seeing large objects in the museums. Another good example was one of the interactive touch screens in The Human Animal exhibit. The game was quick, challenging, and simple to use.

We found that overall, kids seemed to react best to instant feedback games. Right now we see that a lot technical parts of the older exhibits need to be updated, but we would rather come up with a brand new idea to improve the museum experience.

State-of-the-Art Analysis - Thomas Ziegelbecker

At the moment the museum of our choice already offers ways of interaction, for instance: 
  • A wall with pictures of animals with a control panel, where one can highlight a certain animal by hitting a button with the corresponding name. 
  • A map where one can see the population spread, starting from Africa
  • Horses that kids can feed with small fake bread
  • Games to match cans with words (animals) 
  • Listening to sounds
  • TouchTable
During the observations we used the following means to draw our conclusions:
  • Fly on the wall
  • Qualitative Interviews 

Conclusions from the observations
The majority of devices/interfaces in the museum were screens, which are either controlled by touch or some kind of a roller ball in combination with buttons. The response time of the latter was often perceived as very slow, which made the interaction rather cumbersome. Most of the times the screens were used for quizes, which could be described as text heavy. Thus, I believe most of them are not really suitable for kids. Kids rarely stopped in front of plates in order to read text, but only when there is some kind of interaction.

Conclusions from the interviews
Kids remember two parts of the exhibition the most, first the Dinosaurs, and second the "The human animal". The reason for that might be because the former shows impressive huge bones and kids usually love dinosaur, and the latter offers the most interactions in the whole museum (i.e. games, explorative things to touch and modify). Another finding is that there is no form of interaction among visitors at all. Only a few kids actually picked the museum for the visit, instead their parents brought them in order to learn something, thus, the main goal is to educate kids  

State-of-the-Art Analysis - Jessie Pease + Body Language Exhibit

As many of my colleagues have mentioned, the Natural History Museum does a pretty good job of including interactive elements into the exhibits. Many of those interactive elements are touch screens with step-by-step quizzes, videos, or games to play that teach the visitors about the subject in that exhibit. 

I am analyzing one of those touch screens from The Human Animal exhibit. This exhibit is relatively new and very interactive. The entire time we were there, children were running around and playing with the different parts of the exhibit. The specific touch screen I looked at and played with for a while is called "Body Language." 

Body Language was a quiz that tested the visitor's ability to recognize different types of body language by just looking at a solid human cartoon character make different expressions. We did not see the face. We only saw how the body moved. From there, we got 3 choices of different expressions the human might be feeling considering the situation described. One you chose the right answer, it congratulated you, and you moved onto the next question. As the game went on, it got more difficult. Instead of seeing an entire human outline, we eventually only got to see a dotted outline of the body. 

The game was fun, interactive, and challenging. The test got more difficult as it went on which added a larger challenge and made me want to continue playing the game. There was no sound, so the game only required the use of 2 senses: touch and sight. 

State-of-the-Art Analysis - Alex Hoffmann

I chose a digital table for the analysis because it was one of the newest pieces of technology in the museum and comes close to what we might design.

The table was located in the arctic area. It was a large touch controlled display, showing information about the animals living in the arctic region. The Information was shown on Cards that had a picture on one side and a short text about that animal on the back. I could turn, drag and flip the cards fairly easy and the controls where quite intuitive.
A problem was the delay between an input and the reaction. Another problem was that is wasn't clear what actions you could perform. I tried out everything that i usually can do with touch controlled interfaces, but sometimes it worked, sometimes not. Buttons haven't been clearly marked so you did not know where you can push something.
But the table is good for children because they can drag around stuff and have pictures of animals. It is fun to play around and the children see what the animals look like.
The information on the back would be more for the parents to explain to them.

Tuesday, September 23, 2014

State-of-the-Art Analysis - Johan Lindeberg: the mollusk (blötdjur) room.

What I picked to call "The mollusk room" is a smaller area that you pass through in the museum. As you enter the room, there's a lot of information everywhere. Stuffed animals in glass cabinets in the middle of the room, combined with signs giving some information about the animal, paintings and text on all the walls. In the room you will learn about different sea creatures such as mollusk (blötdjur) and echinoderms (tagghudingar), and how to differentiate between them.

As you enter the room, to your right, a big drawing is painted with all the different creatures, and what species they belong to. Right under this there is a display where you can play a game. At first glance I thought it was a touch display, but to navigate you had to use a rolling-ball as a mouse, and buttons to click. You had to tell which of the animals was not a mollusk. The game and the feedback from it was quite slow, as you clicked an answer it took at least 5-10 seconds before you could click again, while information about the animal you clicked, and whether or not its a mollusk, was displayed.

There were three more screens like this placed in the room, all geared towards learning more about the creatures displayed in the room. All of them used the same navigation, and was quite slow and outdated compared to many other parts of the museum.

There were no people at all in this room as we walked by, while in most other rooms there were at least a few.

State-of-the-Art Analysis - Petter Janse

There was a lot of things you could interact with at the museum. Both technical solutions, often presented on a computer with touch screen, and more old things, such as pressing a button to turn on the light behind a portrait of the correct item matching the name of the button. It also varied from just passive learning, pressing a button to hear the sound of an animal, to more active learning such as learning games or quizzes. But what actually caught my attention was the fact that I saw no two identical solutions in the whole museum. Instead I saw over 20 (and surely missing some) different ones. Even when switching floor and exhibit they would not bring back an already used one.

From a user view I think there are both pros and cons of this. While a lot of the children we interviewed complemented the variety of things, if one of them was really popular why not use it again in a different exhibit? If we would have had more time I would have liked to make a more thoroughly investigation on which one was more popular among our subgroup. It would have really helped us to understand what they were looking for.

In the end I choose to do my analyze on a less modern (no touch pads) , active game. I felt it was a simply solution but still perfect for both a big age range as well as working both when alone or as a duo/group. The fact that there were not a lot of text to read makes me think our subgroup of children is more likely to use it. For a lot of the other solutions you would get fed a lot of text, which seemed to scare away the younger children.

The way it worked was you stepped up to a window where you could see 10 different mushrooms. Then as you pressed start they would turn around to reveal mushrooms but together with the names now (and in different positions so that you are not only memorizing the order). Now you had about a minute to learn the names of the mushrooms before they turned around again to only show the mushrooms. Then your task was to match the mushrooms with their correct name by pressing the buttons listed as 1-10.

The pros of this solution is as I said previously that it works well on a variety of people. It was simple enough to understand for both children as well as older people who might not be have the technical knowledge to use a touch screen. I also liked the fact that you could see actual mushrooms, and not just pictures of them as with most touch screen solutions. Again its hard to tell what our subgroup really does prefer, real items or a touch screen environment, since we did not investigate this during our time there.

The downside of this game was that it took quite some time, both with the waiting while you try to memorize the mushrooms as well as the answering process where you have to stop and think for each of the 10 mushrooms. In a busy day with a lot of people passing by only one person/group in every five minute or so would be able to use it. Other than that I could see no problems with it and I could easily have seen it be replicated for other exhibits, for example doing it with insects.

Interview Transcript - Thomas Ziegelbecker

During Interview

I = Interviewer
M = Mother

Q1
I: How long have you been here so far?
M: An hour, maybe one and a half, because we watched the film too.

Q2
I: How old are you (child)?
M: They are five and seven

Q3
I: What languages do you speak?
M: Swedish, English and a bit Spanish

Q4
I: How often do you go to museums?
M: Maybe three times a year

Q5
I: Do you normally enjoy going to museums?
M: Yes

Q6
I: What was the best museum you’ve been to? Why?
M: The best museum, the one that I enjoyed the most is Vasa Museum, (kids also nodding).

Q7
I: Do you like interacting with other people while at a museum?
M: Maybe, to interact with a guide would be fun.
I: Could you also imagine to interact with other people
M: You mean like other families? 
I: Yes
M:Sure if they are friendly enough then yes, but its not so common in Sweden.
I: What about your kids? 
M:With their friends.

Q8
I: Do you think museums should be fun?
M: Yes

Q9
I: Why or why not?
M: To have a good time!

Q10
I: Why did you visit the museum?
M: Because we haven't been here for a while, and you can learn here. Its more like a learning experience for the children
I: So it was your plan?
M: Yes it was my plan, no it wasn't chosen by the kids, The kids would prefer to Unibacken.

After Interview

Q1
I: Did you enjoy your visit?
M: Yes

Q2 
I: What was the worst part of your visit?
M: Actually they like everything, because we have so much things to do and they like it, thats why we come that often.

Q3
I: What was the best part of your visit?
M: For the kids the human exhibition is the best part.
M: The dinosaurs and this part, the humans, body and everything

Q4
I: What did you learn?
M: They learned something new today, because we watched the eye, the pupil opens and closes when you put the light on. So every time they come here they learn something new.

Q5
I: What could make this museum more fun?
M: No, not really, I think it is really good here.

Interview Transcript - Petter Janse

As we discussed at our meeting yesterday we split the interview into two parts. One that we would do inside the museum while they were still active and one shorter interview as they exit, just getting the last thoughts of their visit. Our moderator script for the interviews and our thoughts behind it can be found in this blog post:
http://swedishblondies.blogspot.se/2014/09/group-meeting-on-922-creating-moderator.html

Since I did the interview in Swedish I will transcribe it in Swedish. However to aid the English speaking people in our group I will also translate the interview into English. This is to allow them to gather information from not only their own interview but from mine as well as we will work on this project together.

Before transcribing the interviews Id like to share some of my thoughts. In hindsight after getting back from the museums I think there were some problems. First of all we choose a subgroup that is very hard to interview (children in the age range of 7-12). These kids were very shy. This lead to a lot of problems such as them talking very quiet (sometimes barely noticeable on the recording) and not daring to give any elaborate answers. Some kids even ran away or hid behind their parents which forced us to do some interviews with their parents instead.

Another problem were the time of our museum visit. We arrived at 12 knowing we had to finish everything in a couple of hours. But when we arrived there were barely anyone from our subgroup there. What made matters worse is that at least two other groups (from the MDI class) were also at the museum, meaning we had to fight for the interviews. A couple times when you thought you had finally found someone and approached them they instantly said "we have already been interviewed" and turned away. Some of the these people had probably been interviewed by our own group too, as we spread out to cover more space and find targets. But this also meant we lost track of who had interviewed who inside our group.

The fact that we split the interview into two also caused some problems, as we wanted to interview some people twice, but when we approached them at the exit for the second part they said they had already been interviewed and turned away before we got a chance to tell them we were doing another part of the interview now. Its hard to say what we could have changed, we wanted the children as subgroup, even though we expected it to be hard and the sharing of the museum with other groups was a requirement to get free entrance. The only problem we could really affect was the split interview, which we decided to scrap as the problem started.

Instead I tried to use some techniques from the literature/lectures to get better interviews, such as waiting quietly even after they stop talking to see if they had more to add, asking followup questions if I felt there was more info to be had and directed storytelling (tell us why x is your favorite museum). Another thing I did was to repeat some of their answers in a affirming way if they had long answers, both for them to see that I was listening but also to help the transcribing later. After having listened to my first interview recording I realized hearing the children on the recording was very hard, so me repeating the important part helped understanding the context of their answer and translate it even if it was hard to hear the rest.

Interview 1 (inside):
J = Janse (me).
F = Father.
B1 = Boy 1.
B2 = Boy 2.

J: Hej killar, kan jag ställa er några frågor?
Hello guys, can I ask you some questions?
B1: Mm.
Mm.

J: Hur länge har ni varit här idag?
How long have you been here today?
B1: Hmm.
Hmm.
F: Två timmar tror jag va?
Two hours I think?
B1: Ja det tror jag.
Yes I think so.
F: Än så länge.
So far.

J: Hur gamla är ni två?
How old are you two?
B1: Jag är sju.
I am seven.
B2: Fyra, jag fyller snart år.
Four, it is my birthday soon.

J: Pratar ni något annat språk än svenska?
Do you speak any language other than Swedish?
B1: Nej.
No.

J: Hur ofta besöker ni museer?
How often do you visit museums?
B1: Inte så jätteofta.
Not very often.
F: Det är svårt, vad kan det va? 1-2 gånger per år kanske.
That's hard, what can it be? 1-2 times a year maybe.

J: Gillar ni att gå på museeum?
Do you like going to museums?
B1: Ja.
Yes
J: Vad är det som är roligt?
What makes it fun? 
B1: Att kolla på saker.
To watch things.

J: Vad är roligast, att se på sakerna eller när man kan vara med och trycka på saker också?
What is more fun, just watching things or if you can interact and press things too?
B1: Ja att trycka på knappar.
Yes, pressing things.
B2: Mm.
Mm.
F: Jag tror det har varit roligt för dem. Det är mycket prova på grejer. Man lär sig mycket av det.
I think it has been fun for them. There are a lot of things to try out. You learn a lot from it.

J: Vilket är det bästa museum som ni har varit på, minns ni det?
Which is your favorite museum that you have been to, do you remember?
B1: Hmm, jag tycker det här.
Hmm, I think this one.
F: Tycker du det här?
This one?
J: Hur kommer det sig?
How come?
B1: För att det fanns många olika saker som jag tycker det var coolt att titta på.
Because there was a lot of different things that I found cool to watch.

J: När du är på museum, föredrar du att titta ensam eller vill du gå tillsammans med någon?
When you are at a museum, do you prefer to go alone, or together with someone?
B1: Det är roligt att gå tillsammans med någon.
It is fun to go together with someone. 

J: Har du något förslag på hur man kan göra museet ännu roligare?
Do you have any suggestions on how to make the museum even more fun? 
B1: Hmm, nej. Inte direkt.
Hmm, no. Not really.

J: Hur kommer det sig att ni valde det här museet?
How come you choose this museum?
F: Dels har vi varit här en gång tidigare.
Partly because we have been here once before.
B1: Mm
Mm.
F: Och sen finns så mycket att titta på, mycket olika grejer att välja på. Det tror jag är bra faktiskt. Framförallt är det bra för barn också.
And there is so much to watch, a lot of different things to choose between. I think that is good. It is especially good for children. 

J: Vad hoppas ni att få ut av det här besöket?
What are you hoping to get out of this visit?
F: Jaa... Jag tycker att man lär sig mycket. Även om man går hit en gång, och så går man hit igen så lär man sig alltid något nytt.
Yes... I think you learn a lot. Even if you go here once, and then you go again, you will always learn something new.

J: Är det något speciellt ni hoppas att lära er idag?
Is there anything in particular you are hoping to learn today?
B1: Hmm, vet inte.
Hmm, not sure.

J: Tack så mycket, det här har hjälpt.
Thanks a lot, this has been helpful. 
F: Tack själv.
Thanks. 

Interview 2 (inside):
J = Janse (me).
GM = Grandmother.
G = Girl.

J: Då börjar vi. Hur länge har ni varit här idag?
Lets start. How long have you been here today?
G: Inte så länge.
Not so long.
GM: En timme, eller 45 minuter.
One hour, or 45 minutes.

J: Hur gammal är du?
How old are you?
G: Jag är 11 år.
I am 11 years old.

J: Pratar du något annat språk än svenska?
Do you speak any other language than swedish?
G: Lite engelska.
Some english.

J: Hur ofta brukar ni besöka museer?
How often do you visit museums?
G: Det var ganska ofta innan, fast nu har det varit ett tag sen.
It was pretty often before, but not it has been a while.
GM: Vi var ju på... Medelhavsmuseet, det var någon vecka sen.
We went to... Medelhavsmuseet, that was about a week ago.
G: Ja.
Yes.
GM: Vi kan väl säga en gång i månaden i alla fall.
Lets say once a month at least.
G: Ja, ibland.
Yes, sometimes.
GM: Då överdriver vi inte.
That is not exaggerating. 

J: Tycker du om att gå på museeum?
Do you enjoy goign to museums?
G: Ja.
Yes.
J: Vad är det som du gillar?
What is it you like?
G: Man får lära sig saker.
You get to learn things.
J: (väntar länge på svar men hon är klar).
(waits for answer but she is done)

J: Vilket är det bästa museum du har varit på?
What is the best museum you have been to?
G: Hmm, det vet jag inte.
Hmm, I do not know.
J: Har du någon favorit (till GM denna gång)?
Do you have a favorite (aimed to GM this time)? 
GM: Hmm, mjaa, nej det vet jag inte om jag har. Det beror på vad man vill göra.
Hmm, well, no I do not think I do. It depends on what you want to do.

J: När du är på ett museum, går du hellre själv eller tillsammans med någon?
When you go to a museum, do you rather walk by yourself or together with someone?
G: Jag brukar gå tillsammans med mamma eller pappa.
I usually go with my mom or dad.
J: Även när ni är inne på museet så går ni tillsammans?
Even when you are inside the museum you walk together?
G: Ja, för det mesta, ibland går jag lite själv.
Yes, most of the time, sometimes I walk alone.

J: Har du något förslag på hur man kan göra ett museum ännu roligare?
Do you have any suggestion of how you can make the museum ever more fun?
G: Nej, det vet jag inte.
Nej, I dont know.
J: (väntar).
(waits)

J: Hur kommer det sig att ni valde det här museet idag?
How come you choose this museum today?
GM: Det var du som valde (till flickan).
You are the one that chose it (to the girl).
G: Ja, det var närmast, och det är roligt att vara här.
Yes, it was the closest, and it is fun to be here.
J: Har du varit här förut?
Have you been here before?
G: Ja.
Yes.

J: Vad hoppas ni att få ut av besöket idag?
What are you hoping to get out of the visit today?
GM: Idag hoppas jag att få se utställningar som är nya sen jag var här tidigare. Och det är så trevligt att gå på museum tillsammans, det här är mitt barnbarn och jag tycker det är kul att gå på museum tillsammans. Det är väl använd tid idag när det inte är någon skola, ja, det är lärorikt på ett intressant sätt. Det är väl det. Och så ska vi titta på Cosmonova, då ska vi se isvärlden någonting (tittar på G).
Today I am hoping to see some exhibits that are new since I was here last time. And it is nice to go to museum together, this is my grandchild and I enjoy us going to museums together. It is time well spent today since there is no school. Yes, it is educational in a interesting way. That's that. And we are going to watch Cosmonova, it is about Iceworld something (looks at G).
G: Jag vet inte.
I do not know.
GM: Det är också lite underhållning, men också någon vi känner lite till, så då får man förhoppningsvis lära sig något nytt på ett lättande sätt. Det är både det och utställningar, så det är bra. Det här muset har en fördel, på så sätt att det är nära, lätt att ta sig hit. Bra kommunikation. Men det var inte det som avgjorde idag, för det var det inte, men ibland är det så. Att det är lättare att ta sig till.
It is entertaining, but also something we do not know much about, so we can hopefully learn something new in a easy way. Its both that and exhibitions, so that is good. This museum has an advantage, since it is close, easy to access. Good communication. But that was not what made us choose it today, it wasn't, but sometimes it helps. That there is easy access.
J: (väntar).
(waits).
GM: Ja... Det händer alltid något. Alltid något nytt.
Yes... There is always something happening. Always something new.
G: Mmm.
Mmm.
GM: Men när du säger komma på nya grejer, hmm. Jag försöker komma på vad man har sätt för nytt spännande. På ett annat sätt pedagogiskt. Jag vet inte riktigt. Jag kommer inte på det. Vi var ju i New York, såg vi något intresannt som man kan ta till sig från de museerna (till G).
But when you says come up with new things, hmm. I am trying to think of something exciting that you have seen. In a pedagogic way. I am not sure. I cant think of anything. We were in New York, did we see anything interesting there that we can use (to G)?
G: Hmm, nej.
Hmm, no.
GM: Du gick ju på fler museum än mig, jag jobbade också. Det var inget du tänkte "det här var en bra ide, det tar vi med oss"?
You went to more museum than me, I worked too. Was there nothing that made you think "this was a good idea, Ill remember this"?
G: Neeej.
Nooo.
GM: Nej, vi är nog inte så fantasirika. Vi var på konstmuseeum också. Det är ju en helt annan typ av museeum, alltså om man går på konstmuseum tycker jag. Det här museeumet eller om man går på ett konstmuseuum. Det skiljer sig rätt mycket. Det är ofta.. Att gå på vernissage är ett sätt att få information om den konstnären som är där då. Det kan jag tycka är intresant. Det blir inte samma sätt på det här museet. Det är mer att man går på guidning i sånna fall.
No, we do not have much fantasy. We went to art museums too. Its a whole other type of museum, to go to a art museum. This museum or going to an art museum. It differs quite a lot. Often.. When going to a vernissage it is a way to get information about the artist that is there. I find that interesting. Its not the same as this museum. Maybe if you had guides. 
G: Det var en sak där på det museet att de hade typ en hajmunn, och så skulle man gissa vilket djur det var från.
There was one thing at a museum, they had a shartmouth, and you were suppose to guess what animal it was from.
J: Okej. Lite gissninglekar?
Ah, like a guessing game?
G: Ahh.
Yes.
GM: Mmm. Det kan vara väldigt bra ibland att ha radio men det har ni säkert på svenska eftersom vi är i Sverige men det öppnar upp möjligheter för de som inte talar svenska och som inte kan läsa alla skyltarna.
Mmm. It can be very good sometimes to have a radio, but you probably have this in Swedish since we are in Sweden, but it opens up possibilities for the ones that do not speak Swedish and that cant read all the signs.  

J: Var det något speciellt du hoppades att lära dig inför besöket idag?
Was there anything in particular you were hoping to learn today?
G: Inte som jag tänkte..
Not that I can think of.
GM: Jo men du hade tittat till mineralerna eller?
Didn't you hope to see the minerals?
G: Ja, och lite om istiden också.
Yes, and something about the iceage too.

J: Då var det några frågor avslutningsvis. Vad var det sämsta delen på museet idag, var det något som var lite tråkigare än det andra?
I got some finishing questions. What was the worst part of the museum today, was any part more boring than the others?
G: Det vet jag inte riktigt, vi har inte gått överallt än.
I am not sure, we haven't been everywhere yet. 
GM: Maten var bra i alla fall.. Men det var mindre grejer här kan jag väl säga, har det inte varit fler saker här?
The food was good at least.. But its less things here now, didn't it use to be more?
J: Det finns ju en övervåning också, har ni varit där?
There is a upper floor too, have you been there?
GM: Nej den har vi inte sett än. Vi tyckte att det fattades något här.
No we haven't. I thought something was missing.
J: Då är det nog för tidigt att fråga vad som har varit bäst också. Innan ni har sett allt.
Then I guess it is too soon to ask what was best too. If you haven't seen it all. 
GM: Nej det är nog lite för tidigt.
No that is probably too early. 
J: Men då tackar jag för intervjun. Tack så mycket, det kommer att hjälpa oss.
Then Id like to thank for the interview. Thank you, it will help us.
GM: Tack hej.
Thanks, bye.

Interview 3 (exit):
J = Janse (me).
GM = Grandmother
GF = Grandfather
B = Boy.

J: Vad tyckte ni om dagens besök på museet?
What did you think about the visit today?
GF: Var det hyggligt?
Was it okay?
B: Ja
Yes.
J: Har du haft roligt?
Did you enjoy it?
B: (Inget svar).
(no answer).
GM: Ska vi säga att du blev lite besviken eftersom dinosaurieavdelningen är stängd. För renovering. Det var lite synd.
We could say that he was a little disappointed since the dinosaur exhibition was closed. For renovation. That was too bad.
GF: Vi fick se på människan istället.
We got to see the human instead.

J: Vad har varit det bästa med dagens besök?
What was the best part of the visit today?
B: Hmm, att vi fick kolla på lite dinosaurier.
Hmm, that we got to see some of the dinosaurs.
J: Vad har varit det sämsta med dagens besök?
What has been the worst part of today?
B: Att det var stängt.
That it was closed.
J: Har du lärt dig något av dagens besök?
Did you learn anything from todays visit?
B: Nej.
No.
GF: Det kommer väl ikväll.
It will come tonight.
J: Har ni något förslag på hur man kan göra besöket ännu bättre?
Do you have any suggestions of how to make the visit even better?
B: No
No.
J: Tack så mycket!
Thank you!



Interview Transcript - Jessie Pease

How we set up our interviews was we did one interview with children during their experience, and we did another interview at the end of their museum experience. 


Interview During:

J: Jessie
C: Child
P: Parent

J: How long have you been here so far?
C: 2 hours
J: How old are you (child)?
C: 13
J: What languages do you speak? 
C: Swedish, English, and a little bit of French in school
J: How often do you go to museums?
C: Once per month
J: Do you normally enjoy going to museums?
C: Yeah, it’s fun
J: What was the best museum you’ve been to? Why?
C: I like this one. I’ve been here many times. 
P: This is his favorite
C: Also the Technical Museum
J: Do you like interacting with other people while at a museum?
C: That doesn't happen many times. Sometimes we speak to someone, but usually everyone is just there with themselves.
J: Do you think museums should be fun? 
C: It’s really fun right now. It’s also pretty educational. There’s lots of things to do here, not just reading it. I like the interaction, it’s fun.
J: Why did you visit the museum? 
P: He (points to child) wanted to go
J: What are you hoping to get out of the experience? 
C: I’ve been to all of the selections (exhibits), but sometimes there is something new. We already went and saw the casanova movie. The human animal exhibit is new. We had not really been that exhibit yet because it is always really full on weekends. There’s lot of fun things to do and interact with there. You don’t just read, but you learn about yourself. You learn about the human body. 
J: Is there anything that you would do to improve the experience at this museum for you?
C: This exhibit (the fish) is one of the more oldest ones. They could maybe upgrade their equipment. 
P: The one with the fish is very beautiful, but it could be updated a bit. He wants to see changes in the museum when he comes back.

Interview End:
The children for this quick end interview were both under the age of 8 and did not know very much English, so the parent translated for me.

J: Jessie
P: Parent

J: Did you enjoy your visit? 
P: Both said yes
J: What was the worst part of your visit? 
P: Both said nothing
J: What was the best part of your visit? 
P: They both said the human exhibit (where we had interviewed them earlier)
J: What did you learn?
P: The older one said she learned about coral reefs from the movie at the cassanova. The younger one said she learned about how a baby is born. 
J: What could make this museum more fun?

P: Both girls said that there could be more exhibits like the human animal one with interactive stuff. 

Interview Transcript - Alex Hoffmann

My first Interview with a Father and his two Children during the Visit in the Museum.

In the beginning i explained what i am doing and what the interview is about:
Hi, my name is Alex, and I am a student from KTH studying computer science. I am working on a project for my Human Computer Interaction course. We are interviewing parents and children visiting museums. 
Is it ok if we take a few minutes of your time to ask you and your children a few questions? 
Do you mind if I record this conversation so we can transcribe it later? The interview is totally anonymous.

Then i started the recording and this is the transcript of the interview:

A = Me
F = the father

A: How long have you been here so far?
F: one and a half hour.
A: ok, then how old are your kids?
F: 5 and 8.
A: ok and what languages do the speak?
F: Swedish an a little bit english.
A: So the just started learning english
F: yes.
A: How often do you go to museums?
F: five times a year
A: Do you normally enjoy going to museums?
F: yes.
A: Whats been the best museum you’ve been to and why?
F: (asking the kids) this museum was the best.
A: Do you like to interact with other people while you’re at the museum? So do the kids like to stay alone or do they interact with other people?
F: More with other things not people.
A: do you think that Museums should be fun or more for education?
F: Both.
A: Why did you visit this museum today?
F: She is free from school today, because the teachers have a meeting.
A: What are you hoping ti get out of the experience?
F: That the children get interested in learning things.
A: Is there anything specific that they or you wanted them to learn today?
F: This exhibit (about the human body), they have been here before and they like it because there are a lot of things to do and test.
A: Alright that would be all we have. Than you.

The second part of the Interview took place when the families were leaving or have seen most of the museum.
It has been a Father with a 6 and a 1 year old son.
The Introduction was the same as  above.

A: Did you enjoy your visit here in total?
F: yea, its very good.
A: and what was the best part of the museum?
F: we have not seen everything but i guess the part we just left, with the dinosaurs is the best.
A: was there a part that was especially boring or not fun for the kids?
F: No i dont think so. I think everything is more or less interesting.
A: Do you think your children learned something today and what?
F: Yes definitely. They see where everything comes from, how everything starts. To see how animals looked in reality, how it was a long time ago.
A: could you ask him what is still in his mind after the visit?
F: yea, (asking the son) the polar bears.
A: And do you have a idea how to improve the experience here? just something that comes to your mind.
F: Not really, cant really say. Maybe more elevators. 
A: ok. and did you miss any was of interaction, maybe technology based?
F: Not really, i think its really good.

A: ok thank you very much, bye.