Wednesday, September 24, 2014

Group meeting: State-of-the-Art analyse.

We all analyzed technical parts of different exhibits. We noticed that in the older exhibits the technical aspects were quite outdated, slow, and even buggy. Many of the technical aspects of the different exhibits took the form of games, videos, or activities on a touch screen. Some of them were not very fun because they were slow or had way too many words. Our target group is children aged 7-12, and lots of words will not catch and hold their attention. When technology is slow, children (and most people in general) lose patience and move onto the next part of the exhibit.

We did see a couple good examples as well. We analyzed a game with 3D mushrooms and a guessing game that went along with it. We noticed that children also like playing with and seeing large objects in the museums. Another good example was one of the interactive touch screens in The Human Animal exhibit. The game was quick, challenging, and simple to use.

We found that overall, kids seemed to react best to instant feedback games. Right now we see that a lot technical parts of the older exhibits need to be updated, but we would rather come up with a brand new idea to improve the museum experience.

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